Friday, February 27, 2009

SF4 - Gripes

To follow up with the last post praising the game, this post will be the gripes I have. These are very nit-picky gripes; but gripes all the same.
  1. Down loadable content. Someone wrote it better for me here. I'm not quite as bitter as that writer, but their points are all completely valid. I shouldn't have to purchase extras on the day of release for a game that has been 2 decades in the making. Especially when they are not really "content" but just different costumes and colors. Jeers to you, Capcom.
  2. Seth. This guy is an abomination of bosses, in my opinion. Previous bosses have been Sagat and M.Bison. These bosses had their own traits, characteristics, and weaknesses. Sagat had his speed, range, and power; M.Bison had incredible defensive abilities and even more power than Sagat. But even he had weaknesses. This new guy has none of his own abilities, instead he uses the best abilities of all characters in the game. This gives him unsurpassed power, range, speed, and the ability to fight from all areas of the fight. You try ranged, he throws projectiles, and closes the distance via teleportation. You try close up and he destroys you with something similar to Akuma's Instant Hell Murder, an uppercut with Ryu's power and Ken's combo, or Zangief's piledriver. Even on the easiest mode this guy is ridiculous to fight. I've read posts that say that he is easily dispatched by just using HK/HP combos at opportune times. Why in the hell would I enjoy playing a boss whereby the strategy is little pokes; completely disregarding the reason I like playing a certain toon?! Jeers to you, Capcom creativity.
  3. Getting back in the mix. After losing to Seth in a matter of seconds, I'm forced to waith through his worthless flavor text, then the option to continue (this is a staple of SF, so not a big deal), then the character select screen, then the matchup screen (that can't be sped up or skipped), then the intro cut scene. I waste more time trying to get back into the fight then I do losing it. Jeers to you, Capcom Devs.
Ok, that should do it for me. Again, these are minor issues, but they still irritate the living crap out of me. Maybe we'll see some of the addressed in a patch or something... if that can be done.

3 comments:

MacDork said...

I'm still struggling w/ getting my mind into the Street Fighter way of fighting, so my gripes aren't really so much w/ SF4, but aimed at the fact that on the easiest setting, the computer pulls off the special moves waaaaay quicker than I do, and seemingly quicker than is even humanly possible.

I'm certain that there are humans who can do it that quickly, but with a decade(?) between major versions of their game, I thought they'd make the game more accessible to SF nubs, like me.

All of that aside, I'm gladly taking my lumps and enjoying the game like crazy. That's a huge accomplishment on their part.

Steve D. said...

I'm pretty sure you can keep tapping start to skip past some of the cutscenes. Not sure about the matchup screen though.

JohnBoy said...

Well... shortly after writing this, I decided to suck it up and just do what everyone else does. I now have all the toons except Seth.